Super metroid crateria screen wrap1/28/2024 ![]() ![]() Like in the original Super Metroid he'll have to swim in acid at the bottom of the screen, and here You can add effects (shaking the screen, the appearance of cracks on the surface), as if Crocomire is trying to get out, or wants to destroy the surface under Samus Ĭ) It breaks the wall, his flesh is falling off from burns ĭ) He falls dead, his flesh finally falls off, leaving one skeleton. Thus, after the explosion of the bridge, with Crocomire the following should happen:ī) It's coming out of the acid on the other side of the screen. For greater effect, the Crocomire with peeling from burns skin must break the wall, and not the skeleton of Crocomire. (In the original Super Metroid, I took super bomb in front of the entrance to the lair Crocomire, it was not a violation of the sequence of the passing game, it is simply right jump from platform falling under the weight Samus).Ģ. To Crocomire fell from the bridge into the acid after the explosion of the bridge by a bomb or by super bomb, that it would be even cooler. I propose the following changes in the battle.ġ. In the original Super Metroid, Crocomire when his kick out on the bridge, falls into the acid, destroying the bridge "its own weight". There is a proposal for a scenario battle with Crocomire. Making stuff as incredible as this, y'all deserve life to be good. Great work, y'all! And thanks so much for committing to this project! Happy Holidays to everyone working on this I hope all's well for you folks. ![]() This game is looking more and more exceptional with every update. The weapon-switching mechanic sounds really solid the same method's used in a lot of other games, and for good reason. That environment looks stunning, and I *love* the doors reflecting the transition between regions. The eye sensor is a small detail, but you've done an excellent job with it! Same goes for the Ceres backgrounds (I love the idea of seeing little bits of the rest of Ceres in the background), and especially Pink Brinstar. And Samus's general look here feels like it's better every time I look at it, and I've liked it from the start. Wow, everything here looks fantastic! All the original spritework/tilework is amazing that intro screen in particular is absolutely gorgeous.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |